Professional+Quest+(ele)

 Overview
 Professional gamers do not need a field, court or track to be competitive. In the realm of electronic sports (or “[|e-sports]”), players can participate in varying levels of online competition for cash, prizes and glory. The established genres in professional gaming are real-time strategy (RTS), fighting, first-person shooter (FPS), massively-multiplayer online (MMOG), and racing. In the past few years, World of Warcraft has notably dominated much of the gaming world and its popularity has translated into a subgenre of e-sports. Also referred to as “WOW”, the game is played in tournaments like the //World of Warcraft Global Arena//, with first place prizes exceeding 50,000 dollars. Popular online leagues are Battle.net, Electronic Sports League and eCompete-Online, while the most notable competitions have become the World Cyber Games and the Electronic Sports World Cup. These are international championships that include multiple events and cash prizes of over $400,000. Not surprisingly, the rise of competitive gaming has created a new market for corporate sponsorship. These sponsorships endorse tournaments, teams and individual players, and are often worth hundreds of thousands of dollars. According to many, [|Lim Yo-Hwan] (aka BoxeR) is regarded as the best eSports player of all time. Accumulating over half a million in annual prize money and endorsement deals, BoxeR epitomizes the fame and fortune to be had in professional gaming today. Get it, gamers.

**History**
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**Opinion**
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**Future Trends?**
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